Jump to content
Mathew Steel

Anti-Aliasing in SH2

Recommended Posts

I don't know if anyone else experiences this, however, I've tried numerous things to fix it, and it remains.

 

Simply, enabling AA in SH2 causes textures to become ridiculously high in brightness, causing a glaring white effect on grass and more noticeably stone. I haven't a clue why it happens, and it really isn't a big issue, as AA doesn't do much in SH2. However, I am curious if it's a global issue. This is on v1.4.1.

 

On a similar note, using "Bloom" causes quarry stone to become very bright and blinding also.

 

 

I feel I should also add that there seems to be an FPS cap on the game of around 36.99/37FPS. No matter what my settings are, that is the maximum I can achieve. My specs are certainly not the reason behind this!?

 

EDIT?- After more research, I've discovered something quite interesting. Setting the game speed to 90, allowed me to get 60 FPS (As I enable VSync). I imagine that 90 isn't a requirement, I pushed the extreme for the sake of noticeable difference.

Edited by Mathew Steel

"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

Interesting. I've never tried Anti-aliasing, is there much difference other than textures? Also what happens if you zoom all the way out compared with zooming all the way in - does anything change with doing that?


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

You know what, this has inspired me to do some proper research into this. I'll make a new thread in the week with all my findings. Screenshots etc. Doubt it'll be useful, but might be interesting at least! :)


"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Topics

    • Sh2 Ai Editor Help (Noob)

      Not sure how active this forums is, or if anyone here is able to assist.   Was having fun recently with Stronghold 2, and came across the AI editor.  (Program from this site, to create/edit .aic files for starting castle templates for the various AI personalities in game) I am trying to learn how to use it, but when I open it, it wont maximize.  I am using windows 10, the program seems to be opening and running fine, I just cant see it in its entirety. To be 100% clear on the dire

      in Stronghold 2

    • Transfering things from SHL to SH2

      Hi there! New to the forum, I asked this same question in SH2 Heaven and I was redirected here to see if someone could help me. Its just a quick modding question. I own both SH2 and SHL and I was wondering if it was possible to replace the model of the Lady (the one that appears when you build the Ladies Chamber) in SH2 with the model of the Ice Queen from SHL? Its a random question I know but I have tried already myself and all that happened is that the Lady became invisible when I replaced her

      in Stronghold 2

    • An Hour of Digging Through SH2 Files & Folders

      Before I start, I'd like to point out that many of what I am about to list are likely to have been discovered before. I am simply posting my own discoveries, in hope that perhaps not all of you have seen them! I should note, this is all discovered by using Stronghold 2 - v1.4.1 (The most recent patch).     The "readme" file: The first easy-to-find file I found, was the "readme" file located in the default SH2 directory (C:\Program Files (x86)\Firefly Studios\Stronghold 2). The file contains info

      in Stronghold 2

    • Announcing an exciting new SH2 map contest

      This contest will be a little different to most contests, the map has been made and is fully detailed, it is a stunning map with full detail work and setup to make it as varied as possible, only your imagination to restrict you!   Your job is to make it into either a war or peace scenario, you will have to color in the borders and script in the events to make it into a playable map, every one will have the same rules, no changing the map for any reason.   The map is called "Arden" and is a

      in Competitions

    • SH2 Figure Mods

      Possibly a dumb question to ask everyone. IF I upload a map (say to this site), again from SH2, will any self-modified troops transfer as well? Or is it just the map? I'm sorry upfront....lol :D

      in Stronghold 2

×
×
  • Create New...