Jump to content
Tokamaps

Stronghold 2 Multiplayer

Recommended Posts

Hello iam at gameranger and would like to know if anyone do have the time to play a game with me?

would be great if someone would have time :)?

At saturday at 20.00 of central eurpean timezone.

My Name on gameranger is simply tokamaps.

At 20.00 i will host a game,?

But please tell me, shall I make IT with or without password?

 

Map: river Don?

Edited by Tokamaps

Share this post


Link to post
Share on other sites

What time? What map? .etc. This might help a bit: http://forums.strongholdnation.co.uk/topic/173-gaming-event-template/


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

Could you give us the link for River Don map, please, I'm not able to find it at this moment. Of course, as I am not home right now, it is even possible that I already have it within the Stronghold 2 maps, or that it is one of the original maps. :rolleyes:

 

Regarding the gaming events, most of us are not able to jump in in when one of us says "hey, I wonna play, come here!", although it is possible that I just in that way as well. We mostly plan our gaming events at least for few days ahead, that way more people can see the gaming event, and although some of us have their obligations we do like to make some time for that now and then, and of course - it's always the best thing when you play with people you know, like we know each other here.

Share this post


Link to post
Share on other sites

What version of the game do you guys use to play SH2 in multiplayer?

I have a version of the game from years ago. It works fine on my new computer, but it does not automatically update and I may have to install the appropriate patch manually.

Share this post


Link to post
Share on other sites

1.4.1 is needed for multiplayer. You may have to install one (or both) of the following patches manually:

 

http://www.strongholdnation.co.uk/downloads/file/25-patch-14-update/

 

http://www.strongholdnation.co.uk/downloads/file/12-patch-141-update/


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

I checked the map now, it is a good one, and we could play it. It is not balanced though, but it would be interesting to play. Unfortunately, we would need to stick to some rules if we want to play that map because castle estates there are bordering. Two players could literarily build their towers next to each other, and I think we wouldn't like to see that. Maybe someone could edit that map, and make those castle estates smaller by making neutral territory between them or by adding few villages.

 

Regarding when I would be able to play, I wouldn't be able to play until weekend - I believe I should be able to play on Saturday and Sunday, and even on Monday. Something around 20:00 by Central European time zone would be fine by me, but if something else would suit others better, we can see about that. :)

 

And yes, 1.4.1 is the latest patch, and it is the most usual version in multiplayer.

Share this post


Link to post
Share on other sites

Saturday 20.00 would be great. At sunday i should ?Not Do it Because school Starts on monday aggain.

Tomorow iam going to edit that map :)

Or maybe i make my own better one multiplayer map?

?

Share this post


Link to post
Share on other sites

Could you edit the original post and add any additional information in the format of the template? This might help other people to tell whether they will have time.


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

That's great to hear! And yes, it would be great if you added that information to the first post, like in this template:

 

[quote]
[b]June 3, 2014; 19:00 (GMT ??, City)[/b]
[list=*]
[*]Game: [b]Game[/b][/*]
[*]Version: [b]game version[/b][/*]
[*]Known participants: [list=1]
[*]Player 1[/*]
[*]Player 2[/*]
[*]Player 3[/*]
[*]Player 4[/*]
[*]Player 5[/*]
[/list][/*]
[/list]
[/quote]

Edited by EaglePrince

Share this post


Link to post
Share on other sites

I'm sorry for letting you down, but I won't be able to come to play this weekend. I still haven't finished the work I needed to finish by now, by I would be able to come next week at same time. I am sorry, I was sure I would be faster... :(

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Topics

    • Stronghold Warlords - The Next Stronghold Instalment

      Firefly have finally revealed Stronghold Next - Stronghold Warlords. It is set in the far East in the age of the Khans, dating from the 1200s. With a brand new art style and a new game mechanic, Firefly seem to be taking the series in a new direction. There is more to be revealed, but while you wait, take a look at what we can see!   Trailer   Extras   Let us know your thoughts!

      in Stronghold Warlords

    • Stronghold 2 War Campaign Discussion

      I recently got a new computer, and I decided to give Stronghold 2 another go. I didn't play it a lot originally because I played the original and Crusader first, and I didn't really like the added complexity of Stronghold 2 at the time. Once you get into it though, it's fun in its own right. I've been playing through the war campaign, and I've gotten pretty far. Today I finished Chapter 11 (Treachery).   This level is really difficult at the beginning. I tried keeping the original layout at firs

      in Stronghold 2

    • Need Beta-testers for Stronghold Crusader Aiv Mod

      Been working on a whole new AIV folder/mod for months, and probably spent more than 600 hours on it so far. More on the work on the AIV below. Need some testers for this AIV mod. I've made 8 new castles for each of the 16 characters, 128 new castles in total, and none of them are identical. There will be around 60 scenarios (30 from original trail and 30 from warchest trail) in total for you testers. I'll do the rest (some I've already done). I have a hard time doing it (everything), as I h

      in Volunteer Work

    • Stronghold Warlords Downloads, Maps, Content Etc

      I'm delighted to announce that we're now accepting Stronghold Warlords maps, files, mods, missions, saved games etc to our site downloads section. We already have the new options in Warlords available for you to choose from when submitting your file. You can upload your content by going to the following link (you must be logged in before using it) : https://www.strongholdnation.co.uk/downloads/submit/stronghold-warlords/ You can browse our existing content for Stronghold Warlords at th

      in The Town Crier

    • Modifying Stronghold 3

      I've posted a tutorial which tells you how to unarchive the game files from the '.v' format which they are in. This now means that modifying Stronghold 3 is finally possible.   To do so, you must download the following modding utility:   http://www.strongholdnation.co.uk/downloads/file/349-modifying-utility/   Here is the tutorial: http://www.strongholdnation.co.uk/article/195-unarchiving-stronghold-3-files   Let me know if anyone has any issues :)

      in Stronghold 3

×
×
  • Create New...