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Wip Eyecandy Invasion Map
Hey folks, I haven't done any map making in years, and I quite fancied having a go again, so I'm making an invasion map, as yet unscripted, so just eyecandy for now. I do have various resources for map making in an external drive, however the usb is broken so it is inaccessible at the moment, I recall that when I enquired it was cheaper to buy a new external casing than it was to get the port repaired, so I'll see about doing that some time. Anyway, here's a stitched together panoin Stronghold 1
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Planewalker's Complete Guide to SHL Invasion Settings
Hey there, guys. Planewalker here, formerly known as Lord Tanthos. I have years of detailed user map experience in Stronghold Legends, and I'm here to give you a rundown on every component of a SHL invasion. Basics The basics of an invasion are quite straightforward. You pick what troops, how many, and what color. Below that you can choose which map marker the army will appear from. If you do have any questions about this section, I will answer those in the comments. Let's get into the meat -
Delayed invasion script
Hello I have got a problem with map making? - a script to my invasion map in Stronghold Legends. The main goal is to save our ally by killing all enemies who are going to invade his castle. But they are not invading immediately - they have to settle in some distance when the game begins (this is time to kill them) and after for example 2 years they are invading our ally (this is time when is too late to save our ally). It's the same as mission 4 from Stronghold 2 (Bull's army is waiting until in -
New Tutorial - Modifying Crusader 2
I've posted this on the main site under a tutorial, but since this helps people to modify the game files which wasn't possible beforehand, I'll post a link to it here: http://www.strongholdnation.co.uk/article/167-enable-viewing-all-game-files This can be a help thread in case people need assistance with it :) -
[Invasion Map] The End of The Pig - On the Rise
I am proud to present part 2 of a mapping series: The End of The Pig - On the Rise The map is part of a little "campaign" and is based on the original from Stronghold. Prolog: "You have been charged to overthrow the Pig's final county by laying siege to his stronghold. You have besieged this castle before but it has since been rebuilt and now has a full garrison so will prove to be a far greater challenge. Our simple direct approach with the battering ram may not now be enough." Description:
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