Jump to content
Mathew Steel

Stories for Maps

Recommended Posts

I've had some positive feedback on my stories for different maps recently and I'm glad to hear it as I really enjoy writing different backgrounds for different plots.

 

So if you want a background or storyline or even map idea, and you are otherwise occupied to do so, I'm here to help. Simply reply using this template:

 

Map Name-

 

Story requirements (if any)-

Story length (Short, Medium, Long)-

 

Here is an example:

 

Map Name- A Lord in a Canyon

 

Story requirements- Includes the Lord himself. Mentions an ally. Mentions enemy forts. Explains the objective.

Story length- Medium

 

Feel free to leave any additional information :)

Edited by Mathew Steel

"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

Map name: Drowsiness is not a virtue

Story: Sir Grey being a very sleepy lord (from all his weight lifting). He had a habit of sleep walking although he had claimed to have overcome this years ago. When his servants went to look for him, however, he was not in his room. Later, Sir Grey sent a bird message all the way from bandit territory in Whittlesworth. Once a thriving fortress, this now derelict castle serves as a main hub for all outlaws. It is heavily guarded, and the outlaws do not seem to be aware of his presence. Yet. Sir Krydon, one of Sir Grey's best and most loyal knights, has been unofficially called up to rescue Sir Grey. Knowing there is no chance to mobilize such an army with a magnitude which could overpower Whittlesworth, he secretlu calls upon Matthew Steele, a former knight of the King before he was framed by Sir Edwin for killing the King. With a vengeance and yearning for justice, Matthew Steele is sent on a three man operation to rescue Sir Grey.

Map - should be a massive kingdom with many black enemies. Players must use stealth, tactics, strategy and a small element of luck in order to reach Sir Grey with the 3 assassins. Enemies should be placed so that the most obvious route is more risky and the more strategic route, though not easy to see, provides an easy route past patrols. Expect reinforcements if any assassins are killed.

Length: Long Depending on how well the map is made and what the logistics of it are, this puzzle should take at the very least 30 minutes to complete, an hour average- perhaps more depending on the skill of each player

Player Resources: No resource except the assassins should be given

Win Conditions: -The Assassins reach Sir Grey

Lose Conditions: - Every assassin is dead

- (For more skilled players) Time has run out

 

 

Just improvised this idea, though a stealth mission seems quite exciting if one can pull it off :)


35011y1.jpg

 

"To Strive, To Seek, To Find, And Not To Yield." - Alfred Tennyson

"Dulce et decorum est pro patria mori" - Wilfred Owen

Share this post


Link to post
Share on other sites

Hahaha, you don't have to if you don't want to - it was merely a suggestion. ;)


35011y1.jpg

 

"To Strive, To Seek, To Find, And Not To Yield." - Alfred Tennyson

"Dulce et decorum est pro patria mori" - Wilfred Owen

Share this post


Link to post
Share on other sites

Now that I have free time (and a lot of boring free time that is) I've decided since this map hasn't actually been created, that I might make a short novel on this idea, if that is okay with you of course as you thought of the idea? :)


"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Topics

    • Spotlight: maps & scenarios

      Hey there, I thought this might be an interesting thread to have.   I shall start with the latest scenario Jacob's Ford submitted by Korsfarer Mogens. Jacob's Ford was supposed to be a stronghold near Jordan river. However, it was short-lived, because Crusaders there were defeated by Saladin. Korsfarer Mogens wrote much more about the history. In this scenario you are supposed to try to finish Jacob's Ford and to defend it against Saladin.   This is an interesting scenario. I tried it two times

      in Stronghold Crusader & Crusader Extreme

    • Feedback thread for maps created by odisseus

      During the last few days I've submitted three maps for Stronghold 1 and they haven't been approved as of this moment. If my maps are deficient in some way, I would very much like to know, as I try to make them non-trivial and reasonably challenging.   I mean, how many symmetrical castles are already out there? How many castles surrounded by impassable terrain everywhere except the gate? I think we already have enough of this, and I try to make something unusual.   Then again, my skills at the g

      in Site Questions and Support

    • Binary format of Stronghold and Crusader maps

      Is there any information available about the binary structure of maps for Stronghold 1 or Crusader, besides instructions on how to change the troops color?   I'm going to try to create a program for generating map templates (custom sizes, custom starting height, perhaps even landscape from heightmap). However, I have absolutely no experience in analyzing binary files, so any relevant information could save me a lot of work.

      in Volunteer Work

    • Alternate Transylvania? (and other alternate campaign maps?)

      Ok so I am playing the evil campaign; I made it to Transylvania and I put it on Easy mode: (the one to the left?). Now I have looked at a few strategy guides; even videos that show it played out but, I am seeing something much different then what the videos show. In this level there are 3 castles 2 North and 1 South. It is suggested that I take the one that is South. In the video it shows a mounted catapult and a decent number of archers in the south castle. But when I play: I see no catapult, t

      in Stronghold Legends

    • Sending custom maps in stronghold crusader HD

      Hello all!, I'm having a problem with custom maps. I have owned the original stronghold series since it's launch back in 1999 (i think). I bought Stronghold crusader on steam as me and my family were having problems connecting using the original disks and steam made it easy for multiplayer. I made a custom map today as i had not done so in ages and if i remember rightly when someone who didn't have the map wanted to play you could hit a button and the map would automatically be sent to their com

      in Stronghold Crusader & Crusader Extreme

×
×
  • Create New...