Jump to content
EaglePrince

Changing building limit

Recommended Posts

Hi, I saw that in Stronghold 3 one is limited to 125 buildings only, which is very small number considering that gatehouses, towers, etc. are counted there as well.

 

Is there a way to enlarge that number? Is there some modification, or something? Also, if this game was possible to become unstable with more buildings, I guess enlarging that number to at least 175 could be enough, and that it wouldn't make any harm.

Edited by EaglePrince

Share this post


Link to post
Share on other sites

I saw it is something that is possible to do, and no mod is needed. I found the answer at Stronghold Heaven in this tread.

Troop and building maximums have been added to Single Player, in order to prevent performance issues when the numbers get too high.

These limits can be overridden by changing the relevant settings in the Documents/Stronghold 3/Profiles/options.xml file.

So it is possible but it would cause some performance issues.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Topics

    • Color Changing Progress

      Hello,   This thread is mostly for Lord Chris, but anyone can feel free to contribute.? I know on a previous thread here that there were discussions about efforts into diving into the coding of how color selection is made in Stronghold 2 and that I believe Chris was going to look into that.? Does anyone have any kind of information on if this is even possible or if there have been an efforts directed towards this?? I would love to push this however I can and am willing to help learn how to find

      in Stronghold 2

    • Building Walls That Tunnelers Can Try To Undermine But Can Never Reach

      I would like to know if anybody has any idea if it's possible to build a wall in such a way that tunnelers can attempt to undermine it, but they can never actually reach it. ?For some reason in the past, I remember encountering certain arrangements of walls where tunnelers simply couldn't reach them, but you could still place the tunnel entrance and they would dig toward the wall, my memory could be faulty though. ?I've tried to reproduce something like that recently, but I haven't had any succe

      in Stronghold 1

    • Unit limit

      Hi in stronghold 1 HD there seems to be 1k unit limit. can this be changed?   thx!

      in Stronghold 1

    • Ruined Bridge over river disappears when monks finish re-building it.

      Hello, On a map I am making I have included a ruined bridge as part of a neutral estate that monks rebuild whilst the player builds up his Honour to 100. Unfortunately, when the monks finish, the bridge disappears - monks can still be seen bringing stone to it, but they also disappear when they arrive at the building site. Does anybody have any advice to help stop the monks from performing this impressive magic trick??   Thank you!

      in Stronghold 2

    • Building and troops availability with through ranks

      Hi. I wrote about this before, but now I didn't manage to find that exact tread... I was thinking about making a table I could also print, and that would help me in playing Stronghold 2 - especially in multiplayer. The thing is that there are many cheap, yet useful, buildings which you can build since some rank, but at the moment you may not notice that, and now you can have a reminder for that. At that moment Chris showed me this article he had already made.   I used this article now, and I hav

      in Stronghold 2

×
×
  • Create New...