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Similar Topics
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New map in progress - Free Build
I don't usually announce a new map being created, but given that I've recently got back into Crusader 2, I've noticed one massive gripe... SIEGES FOR FREE BUILD SPAWN IN THE MOST RIDICULOUS SPOTS EVER AND RUIN THE FUN! Therefore, I am making a free build map with sensible siege spawns, to allow you to defend sensibly against a realistic enemy attack! Keep your eyes peeled! :P -
Planewalker's Complete Guide to SHL Invasion Settings
Hey there, guys. Planewalker here, formerly known as Lord Tanthos. I have years of detailed user map experience in Stronghold Legends, and I'm here to give you a rundown on every component of a SHL invasion. Basics The basics of an invasion are quite straightforward. You pick what troops, how many, and what color. Below that you can choose which map marker the army will appear from. If you do have any questions about this section, I will answer those in the comments. Let's get into the meat -
Stronghold 2 Map Editor Help
Hello, Within the map editor, I am trying to make a trigger where the player takes control of an AI player for a period of time (like in the military campaign, or when you take over Sir William?s estate to gain him honour while he is gone). Does anyone know how to do this? I saw something about controlling AI and it says enabled or disabled... but it seems to not do what I want it to do. Feel free to DM me or reply here! Thanks :)in Stronghold 2
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Delayed invasion script
Hello I have got a problem with map making? - a script to my invasion map in Stronghold Legends. The main goal is to save our ally by killing all enemies who are going to invade his castle. But they are not invading immediately - they have to settle in some distance when the game begins (this is time to kill them) and after for example 2 years they are invading our ally (this is time when is too late to save our ally). It's the same as mission 4 from Stronghold 2 (Bull's army is waiting until in -
Transprarent cliffs in a map
So my mom was making a map, and at some moment she just wanted to add one more waterfalls, and then suddenly (almost) all cliffs became transparent. They mostly appear black, but that's just because player can see through the map. It's actually transparent. Here are some examples below. This happened on version 1.5 Steam, but I think I have seen this before as well, so I hope this is a known issue. Do you, guys, know something about it, or can you suggest a way to revert it? I've tried deletinin Stronghold 2
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