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Lord_Chris last won the day on April 10

Lord_Chris had the most liked content!


About Lord_Chris

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    Lord Commander

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    England, United Kingdom

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  1. Hi @Cortez, this sounds like a known bug. Specifically from the 1.3.1 patch, but I believe it also happens on other patches as well. Basically what happens is that if an invasion is triggered that is using a Target Point instead of a Siege Point in the settings, then this will trigger a lazy invasion. When using these types of invasions you must ensure that the troops can access the intended invasion marker without any kind of hindrance or blockage. If buildings are placed in the way blocking their path, or walls/towers are preventing them from accessing the invasion marker where they need to go, the game will be unable to handle this and may crash or cause other kinds of errors. This is mostly an issue on the 1.3.1 version of Stronghold 2, but can happen in other versions as well. You can read more information on how to correctly setup invasions on this article. Hope this helps!
  2. I bought Warlords as soon as it came out. Unfortunately my PC broke pretty soon after so I haven't had a chance to get any content or articles done yet. But, I do have to say that I really like it. Firefly have done a great job with it, the overall theme and depth of the game is very impressive.
  3. Hi @Zalo I'm sorry for the slow reply, my computer is getting fixed at the moment so I only have limited access to the site right now. We have a downloads section here that can take uploads from SHC2 among other games. If you contact the relevant map makers above and get their permission to post the files on our site, with a credit link back to their original content, I'll download the maps through the Workshop for you and upload them to our downloads section.
  4. Feel free to upload it to our downloads section as a modded campaign if you like @Cortez! I'm sure it will be a good play and many players would be interested in seeing what you've come up with!
  5. That's a really good question! So the population limit isn't really affected by whatever Keep type you have. It's usually pretty consistent whatever Keep type you use and is mainly dependent upon each map or whatever scenario (i.e. Kingmaker) you are playing. It would be a nice feature to implement though I guess wouldn't it. But I've also updated our Stronghold 2 Keeps article and added on info about this, so thanks for asking!
  6. Some really interesting articles the past few days! Clairaudience is a difficult one to categorise as I'm never personally sure whether this is referring to internal voices or external voices. I've had telepathic (i.e. internal) communication with Angels/guides before but nothing "external". To be honest hearing external voices would probably kind of creep me out a bit. I honestly don't know whether my experiences are categorised as Clairudience or not. I do know that Jeffrey Allen is Clairaudient and my interpretation from his experiences is that they're external. I guess it depends on each person as everyone has different skillsets. And in some ways, the Dactylomancy is very similar to a Pendulum. The only difference is that a pendulum channels your Higher Self (if done correctly), whereas you say the Dactylomancy is more "external" forces. You can only channel light energies, but dark energies can cause inteference in you doing this accurately. Having any mental or emotional attachment to the outcome of a question will also allow you to "force" an naswer to what you want it to be.
  7. These are REALLY good Paul! Very impressive. The details on them are so meticulous. They must take so much effort, but I bet it’s worth it when you see them in front of you at the end knowing what you’ve achieved. Has this been a natural skill you’ve always had or have you built it up over time? I had a couple of bike rides over the weekend and takeaway on Saturday, plus currently “binge” catching up on some of the older Line of Duty series’s. Can’t wait to get started on the new one! Sent from my iPhone using Tapatalk
  8. Welcome to Stronghold Nation! You’re correct in respect of what you said about unit stats. Sadly there is no legal way of doing this. Regarding what you said about the population limit, my understanding of this is that it’s a Kingmaker specific population limit. It’s usually linked to the map type but is nearly always 104. This has probably been done for balancing reasons, ie to ensure that all Skirmish or multiplayer maps remain consistent so no player or map has any additional advantage. You may be able to find something relating to this option in the .s2m map files themselves, this is not something I have tried actually. To do this you’d probably need some hex code editor to take a look at the map file and see what if anything can be found. In newer games virtually everything is editable via the xml files but in the earlier games, and this includes various troop limits etc, a lot of things are hidden in the older games. I can’t remember seeing anything relating to the population limit offhand in any of the SH2 files, so my opinion on this is that your best bet is probably the s2m map (or maybe even .sh2 if you use the sav-to-map trick). My computer isn’t running great at the moment but I will try to get on and have a look at the SH2 files for you at some point. Sent from my iPhone using Tapatalk
  9. I used to do some model painting back in the days Paul. Some of it was done as a kid with my Granda before he died. Mostly I’ve been focussed on work lately. I work in the charity/voluntary sector so there’s always plenty to do. Plus, my boss is a total workaholic (so naturally I get on really well with her [emoji28]). I’m quite impressed with what I’ve seen of Warlords so far. After Crusader 2 I was a bit wary but I really think Firefly have turned things around this time. Warlords is an excellent game from what I’ve played of it (which isn’t a great deal so far). I also keep meaning to go over a few more campaigns from Legends again too. It was my first Stronghold game and to this day I can never understand why it was so underrated by people. There’s just not enough hours in the day! Sent from my iPhone using Tapatalk
  10. Hi @Kibou! Welcome to the Nation, and thank you for your kind words about our community! I'm pleased to hear you've solved the problem, but yes, in essence user-generated maps should be placed in your My Documents/Stronghold Warlords/Maps folder - this is also where any maps are created using the Editor are placed. When I have time, I'll add your question to our Stronghold Warlords troubleshooter for common questions and issues. It's still in a beta state in the moment but we will be announcing it properly soon. Thanks for letting us know you were having a problem with it. Hoping to see your around the site! Feel free to submit any of your maps to us if you'd like as well ☺️
  11. Hi @Neutral Thank you for asking this. Providing you obtain consent from the map maker(s), or at least inform them you are doing it and they don't object, and provide a credit link on their file here with a link back to them, I'm happy for you to upload any of their work to the site on their behalf, or whatever files you feel are appropriate for us here and we will review each one in turn ☺️
  12. I used to love sending in waves of burning carts to destroy Multiplayer castles before I sieged them 😂 My all time favourite trick was to setup Trebuchets all around a Player's castle, protected with "legions" of my Knights, and slowly & painfully decimate everything for them .....
  13. Sounds like the "Burning Carts" and "Trebuchet" rules all over again ... 😁 Plus there are Ninjas too. I'm not sure yet whether they are invisible, but they sound a bit like Assassins tbh. But maybe we could allow a small amount with a rule of "don't attack the Lord" or something.
  14. So I guess the first thing ot ask, is whether this is a disc version of the game, or the Steam one? Do you want to send your map over to me or attach it below and I will take a look to see if it's still happening in my game?
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