Removing Wolf Castles #7 and #8

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by Sir DavidSpy

Wolf Castle 7

Wolf castle #7, how I loathe ye. I spent more time than I like to admit trying the best combination to remove this castle at the lowest cost. The walkthrough presented below is about as cheap as it gets without the use of Swordsmen.


The real bottleneck to this attack is the very castle design, the path to the keep is very narrow and your melee units always get stuck digging up the Moat on both sides of the path instead of fighting. As a result many pikemen are killed off by Sally Forth Knights and Archers, because once a unit commits itself to an action (such as digging up the Moat) they will not relent until either they are successful or dead – go figure.

Anyways I’ve spent enough time on this design and am proud of the following attack, there is arguably a better one there which yields more Honor but the number of Catapults needed is doubled.



Classic setup; the Catapults are outside the range of The Wolf’s garrisoned Archers although his Ballistas can still kill my Catapults. Only a couple Catapults should be lost to the Armed Tunnel Peasants and Sally forth increases the time taken my Pikemen to reach the Keep. My Catapults are set to target the two Great Towers directly in front of the keep and it’s very important to remove both these towers. Do not neglect to target your Catapults!



 

Wolf Castle 8

Wolf Castle #8 can easily take two or more attacks to remove if you don’t set your initial attack up properly. My objective here was to remove this castle as cheaply and quickly as possible; farming this castle for honor is costly compared to the smaller Wolf castles and beyond the scope of the following walkthrough. I used the minimum of eighty Catapults and substituted Pikemen for Swordsmen, both of which keep the cost of this attack down.



When setting up your attack the protection of the Catapults is of utmost priority as they need to survive long enough to remove the center Great Tower in front of The Wolf’s Keep. If they fail to destroy the Great Tower to the front of the keep you will lose this attack. Period, end of story. The biggest threat to your Catapults will probably be the Armed Tunnel Peasants, don’t make the common mistake of placing Archers around the Tunnel exit; instead ensure you have a good number of Archers on the Tunnel side of the attack formation to fend off the Armed Tunnel Peasants once emerged and within range.

In this attack I put the majority of my Pikemen to the rear behind the Catapults in order to protect them from the fire damage caused by the enemy Oil Pots which the fewer Pikemen on the front line will trigger. I have set several of the Catapults to fire upon the nearest enemy Ballista towers instead of the Keep; this will remove the airborne threat The Wolf’s Ballistas pose to the Catapults. The remainder of the Catapults are all targeted at the enemy Keep. Remember to double check the very last row of catapults, they must be aimed at the center Tower in front of the Keep as the Catapults in the very rearmost row last the longest and therefore do the most damage.



 

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