Industries & Industry Buildings

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Index

by Lord_Chris

 

Stockpile





The Stockpile is where all your resources are stored apart from food, gold and weapons, hence why you must build it first.Clicking on the Stockpile shows you the amounts of different resources, and if you have a market built, you can also buy/sell resources.When your Stockpile is full, you can build another one, and have up to 3 stockpiles, however they must be placed near to the original.

Cost: 0

Resource: N/A


Saw Pit





Saw Pits are the replacement of Wood Camps from Stronghold Legends.They are much cheaper, and take up less space. A saw pit has one woodcutter, who also has a cart. He goes to the nearest trees, supposing he can find any, and then he proceeds to chop them down, and take them to the stockpile.

Cost: 3

Resource: Wood


Stone Quarry





A stone quarry must be placed on the stone texture, and it collects stone, which is delivered to the stockpile using the Ox Tether system.This allows you to build castle walls and towers.

Cost: 20

Resource: Wood


Iron Mine





A Iron Mine will mine Iron, which is used to create weapons, or for pitch.It is then transported to the stockpile using Ox Tether.

Cost: 20

Resource: Wood


Ox Tether





Oxen are used to transfer stone and Iron to the stockpile.It is a good idea to place them close to their relevant mine.For example, if I wanted one to carry stone, I wouldn't place it near a Iron Mine, because then it would carry iron instead.

Cost: 5

Resource: Wood


Sheep Farm





A shepard looks after the sheep, and takes their wool to the stockpile for the Weaver to use.

Cost: 20

Resource: Wood


Poleturner's Workshop





The poleturner makes either pikes or spears from wood in the stockpile.To select which one you would like him to make, simply left click on the workshop, and select either the pike or spear image.The default weapon is spears.After that, he stores them in the Armoury and returns to make more.

Cost: 10 Wood, 100 gold


Fletcher's Workshop





The Fletcher makes either bows or crossbows from wood in the stockpile.To select which one you would like him to make, simply left click on the workshop, and select either the bow or crossbow image.The default weapon is a Bow.After that, he stores them in the Armoury and returns to make more.

Cost: 20 Wood, 100 gold

Resource: Wood


Blacksmith's Workshop





The Blacksmith makes either swords or maces from Iron in the stockpile.To select which one you would like him to make, simply left click on the workshop, and select either the sword or mace image.The default weapon is a Sword.After that, he stores them in the Armoury and returns to make more.

Cost: 20 Wood, 200 gold


Tanner's Workshop





For this building to work, there must be a Diary Farm built somewhere in the castle.The Tanner collects a cow from the Diary Farm, and takes it back to the worshop, where it is killed and transformed into leather armour for either Crossbowmen or Macemen to wear.After they have been made, she stores them in the Armoury and returns to make more.

Cost: 10 Wood, 100 gold

Armourer's Workshop





The Armourer makes Metal Armour from Iron in the stockpile for knights, swordsmen and Pikemen.After that, he stores them in the Armoury and returns to make more.

Cost: 20 Wood, 100 gold

Pitch Rig





Pitch can be quite useful, and even if you don't want it, it sells for quite a lot.Pitch is extracted from marsh land using a pitch rig, and placed in the stockpile.After that, it can be used for boiling oil, or for pitch ditches.

Cost: 20

Resource: Wood


Carter Post





A Carter Post allows goods to be transferred beyond your own Estates and borders. This is the standard way of doing so in Kingmaker and Multiplayer. Left clicking on the Carter Post brings up a menu that allows you to select which goods to send.Once you have selected (also by left clicking), then you choose the amount to send, then you click on the Estate you wish to send it too.If you select "continous", the Carter will deliver goods to the chosen Estate until you click on "stop".

Cost: 10

Resource: Wood


Bee Hive





To make Candles, you first need a Beehive placing, as well as a Chandler's Workshop.The Bee Hive will automatically produce beeswax, which are collected by the Chandlers to make Candles.As you can see by the image above, there is one piece of beeswax there.

Cost: 5

Resource: Wood


Chandler's Workshop





Chandlers collect the beeswax from the Bee Hive, and turn them into candles, which are then transported back to the stockpile and used in the Church

Cost: 10

Resource: Wood


Weaver's Workshop





The Weaver takes wool from the stockpile, and turns it into cloth which is taken to the Lady's Bedchamber, where the lady makes dresses.Once four dresses have been made, a dance is held in the keep, which gives honour.

Cost: 10

Resource: Wood


Market





The Market is where you buy and sell goods.Left clicking on the market brings up the selection screen.This will let you chosse which specific goods you can buy/sell.You can change the category by left clicking on a nw one down the left hand side.You then can select which goods to buy/sell, and removes or adds the respective amount chosen.You can also do this through the Stockpile, though you must have a market built regardless.

Cost: 0

Resource: N/A

 

Index